"Phrases" { "NoAccessToCommand" { "en" "{green}[Shop]{default} You have no access to this command!" } "TargetNotFound" { "#format" "{1:s}" "en" "{green}[Shop]{default} Target {green}{1}{default} not found!" } "select_target" { "en" "Select player:" } "select_category" { "en" "Select category:" } "select_item" { "en" "Select item:" } "no_targets" { "en" "{green}[Shop]{default} No appropriate targets!" } "target_left_game" { "en" "{green}[Shop]{default} Player has left the game!" } "trans_credits_operation" { "en" "Type amount of credits to transfer in the chat\nor \"cancel\" to cancel the operation!" } "TransferSuccess" { "#format" "{1:i},{2:N}" "en" "{green}[Shop]{default} You have successfully sent {green}{1}{default} credits to {green}{2}{default}!" } "ReceiveSuccess" { "#format" "{1:i},{2:N}" "en" "{green}[Shop]{default} You have successfully received {green}{1}{default} credits from {green}{2}{default}!" } "ReceiveCommission" { "#format" "{1:i}" "en" "{green}[Shop]{default} Withholding fee: {green}{1} {default}credits" } "receive_item" { "#format" "{1:N},{2:s},{3:s}" "en" "{green}[Shop]{default} You have received {green}\"{3}\"{default} to the category {green}\"{2}\"{default} from {green}{1}{default}!" } "already_has" { "#format" "{1:N}" "en" "{green}[Shop]{default} Player {green}{1}{default} already has the item!" } "no_item" { "en" "{green}[Shop]{default} The item isn't exists in your inventory!" } "IncorrectCredits" { "en" "Not faithful amount of credits!" } "credits_being_transfered" { "#format" "{1:i}" "en" "Amount of credits: {1}" } "credits_to_transfer" { "#format" "{1:i}" "en" "Being sent: {1}" } "credits_to_transfer_price" { "#format" "{1:i}" "en" "Transfer cost: {1}" } "credits_to_transfer_commission" { "#format" "{1:i}" "en" "Commission : {1} credits" } "transfer_credits_left" { "#format" "{1:i}" "en" "Remain: {1}" } "need_positive" { "#format" "{1:i}" "en" "Need at least {1} credits" } "confirm" { "en" "Confirm" } "cancel" { "en" "Cancel" } "transfer" { "en" "Transfer" } "ItemTransferMenu" { "en" "Transfer item" } "ItemTransferMenu2" { "#format" "{1:N}" "en" "Transfer item\nto {1}" } "give_credits" { "en" "Give credits" } "take_credits" { "en" "Take credits" } "set_credits" { "en" "Set credits" } "give_items" { "en" "Give items" } "take_items" { "en" "Take items" } "give_item_success" { "en" "{green}[Shop]{default} You have successfuly gave the item!" } "take_item_success" { "en" "{green}[Shop]{default} You have successfuly took the item!" } "give_credits_success" { "#format" "{1:i},{2:s}" "en" "{green}[Shop]{default} You have sent {1} credits to {green}{2}{default}!" } "remove_credits_success" { "#format" "{1:i},{2:s}" "en" "{green}[Shop]{default} You have took {1} credits from {green}{2}{default}!" } "set_credits_success" { "#format" "{1:i},{2:s}" "en" "{green}[Shop]{default} You have set {1} credits to {green}{2}{default}!" } "set_you_credits" { "#format" "{1:i}" "en" "{green}[Shop]{default} Admin has set your credits to {green}{1}{default}!" } "take_you_credits" { "#format" "{1:i}" "en" "{green}[Shop]{default} Admin has took {green}{1}{default} credits!" } "give_you_credits" { "#format" "{1:i}" "en" "{green}[Shop]{default} Admin has gave you {green}{1}{default} credits!" } "EmptyInventory" { "en" "{green}[Shop]{default} Your inventory is empty!" } "EmptyShop" { "en" "{green}[Shop]{default} Shop is empty!" } "EmptyCategory" { "en" "{green}[Shop]{default} The category is empty!" } "MenuEmptyCategory" { "en" "The category is empty!" } "NothingToLuck" { "en" "{green}[Shop]{default} There is nothing that you can luck!" } "Looser" { "en" "{green}[Shop]{default} No luck! You have got nothing :(" } "Lucker" { "#format" "{1:s},{2:s}" "en" "{green}[Shop]{default} You have a lucky day :). You have got {green}\"{2}\"{default} to the category {green}\"{1}\"{default}." } "ItemElapsed" { "#format" "{1:s},{2:s}" "en" "{green}[Shop]{default} Item {green}\"{2}\"{default} from category {green}\"{1}\"{default} has been elapsed!" } "trans_credits" { "en" "Transfer credits" } "trans_credits_commision" { "#format" "{1:i}" "en" "[Commission: {1}%%]" } "trans_credits_cost" { "#format" "{1:i}" "en" "[Price: {1}]" } "trans_credits_disabled" { "en" "[Disabled]" } "luck_disabled" { "en" "[Disabled]" } "try_luck" { "en" "Try a luck" } "luck_credits_chance" { "#format" "{1:i},{2:i}" "en" "[Chance: {2}%%|Price: {1}]" } "Type" { "en" "Type" } "None" { "en" "None" } "Finite" { "en" "Finite" } "Togglable" { "en" "Togglable" } "BuyOnly" { "en" "Buy only" } "Price" { "en" "Price" } "Sell Price" { "en" "Sell price" } "absolute_sellprice" { "en" "Timeleft's price" } "Free" { "en" "Free" } "Unsaleable" { "en" "Unsaleable" } "Count" { "en" "Count" } "duration" { "en" "Duration" } "forever" { "en" "Forever" } "timeleft" { "en" "Timeleft" } "You have" { "en" "You have" } "MainMenuTitle" { "en" "Shop" } "Shop" { "en" "Shop" } "credits" { "#format" "{1:i}" "en" "Credits: {1}" } "buy" { "en" "Buy" } "buy_not" { "en" "Buy [Insufficient credits]" } "sell" { "en" "Sell" } "inventory" { "en" "Inventory" } "use" { "en" "Use" } "ToggleOn" { "en" "Toggle On" } "ToggleOff" { "en" "Toggle Off" } "preview" { "en" "Preview" } "preview_unavailable" { "en" "Preview unavailable" } "functions" { "en" "Functions" } "info" { "en" "Info" } "admin_panel" { "en" "Admin panel" } "Back" { "en" "Back" } "Exit" { "en" "Exit" } "NotEnoughCredits" { "en" "{green}[Shop] {default}Insufficient credits!" } "PreviewIn" { "#format" "{1:i}" "en" "{green}[Shop] {default}Preview will be available in {1} sec.!" } "DataLoaded" { "#format" "{1:s}" "en" "{green}[Shop] {default}You data of the shop has been loaded! Type {green}!{1}{default} to open the shop!" } "DataLoaded2" { "en" "{green}[Shop] {default}You data of the shop has been loaded!" } "DataLoading" { "en" "{green}[Shop] {default}Your data is being loaded!" } "You Buy Sure" { "en" "Are you sure to purchase this item?" } "You Sell Sure" { "en" "Are you sure to sell this item?" } "confirm_luck" { "#format" "{1:i}" "en" "Are you sure to spend {1} credits for Try a Luck?" } "y." { "en" "y." } "d." { "en" "d." } "h." { "en" "h." } "m." { "en" "min." } "s." { "en" "sec." } }